Long live the fighters
For Director Denis Villeneuve's Dune: Part Two, our Design Studio provided concept artwork for the 2024 sci-fi film's sandworm larvae. Our manufacturing team then worked with the film’s production designer Patrice Vermette, prop master Doug Harlocker and assistant prop master Alexi Wilson to make two silicone-skinned baby sandworms — one with a whole body, one with half.
Rather than having a tail, the second larvae was made with an internal mechanism that would allow its toothy jaw to extend open so that the electric-blue poison, known as the Water of Life, could be siphoned from its gullet.
Director
Denis Villeneuve
Release
2024
Genre
Science fiction
Long live the fighters
For Director Denis Villeneuve's Dune: Part Two, our Design Studio provided concept artwork for the 2024 sci-fi film's sandworm larvae.
Our manufacturing team then worked with the film’s production designer Patrice Vermette, prop master Doug Harlocker and assistant prop master Alexi Wilson to make two silicone-skinned baby sandworms — one with a whole body, one with half.
Rather than having a tail, the second larvae was made with an internal mechanism that would allow its toothy jaw to extend open so that the electric-blue poison, known as the Water of Life, could be siphoned from its gullet.
Director
Denis Villeneuve
Release
2024
Genre
Science fiction
Related projects
Dune: Part One
Film and television • Design • Costumes • Characters • Creatures • World-building
Kingdom of the Planet of the Apes
Film and television • Design • Manufacture • Costumes • Creatures
Avatar: The Way of Water
Film and television • Design • Manufacture • Costumes • Creatures • Characters • Props • Weapons • Vehicles • World-building • Environments
Related projects
Dune: Part One
Film and television • Design • Costumes • Characters • Creatures • World-building
Kingdom of the Planet of the Apes
Film and television • Design • Manufacture • Costumes • Creatures
Avatar: The Way of Water
Film and television • Design • Manufacture • Costumes • Creatures • Characters • Props • Weapons • Vehicles • World-building • Environments